Inserts a configurable amount of silence after and/or before each track to help external devices like. ![]() This component decodes several old MSDOS and game formats specific to the AdLib / OPL2 sound chip. Performs a double-blind listening test between two tracks. This component decodes game music for the Nintendo DS console, as ripped in the. Tags: all untagged decoder DSP Default UI element game music Columns UI panel playback control tagging diagnostic media library viewer playlist management output playback statistics search user interface visualization demoscene queue remote control Super Nintendo Amiga archive automation Commodore 64 console output converter display headphones Nintendo playlist SQL streaming synthesizer visualizer album art Atari BPM Commodore 128 comparator crossfeed demo music DVD audio lyrics MIDI Nintendo DS nostalgia notifications portable devices ReplayGain resampler reverb scheduler skip ABX Acorn AdLib Amstrad CPC audio cd backup Blu-ray audio bookmark clipboard Columns UI panel host compressor configuration crossfade decode postprocessor discogs Discord dynamics echo emulator fade GameBoy gapless last.fm limiter lossless MSX MUS MusicBrainz network Nintendo 64 Nintendo Gameboy Nintendo Gameboy Advance OPL2 packet decoder PC98 pitch shift playback playlist export playlist view PMD podcast QSound random remote library repair Sam Coupe Sega CD Sega Dreamcast Sega Genesis Sega Mega Drive Sega Saturn SID skip statistics Skype Sony Playstation Sony Playstation 2 Spotify Super Famicom Surround svg TurboGrafX video Vorbis VST Winamp ZX SpectrumĬD ripping taken seriously Secure Ripping from the inventors of AccurateRip, fast & bit-perfect CD rippingĪ component that acts as a host for components written in C#.
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